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Post by emichel on Sept 30, 2006 22:02:31 GMT
I am trying to download some new tilesets into my game, but can't make it work. I downloaded them exactly as you're supposed to, and moved them from the download file into the game folder "player tilesets". When I went to play the game it only had the tilesets that were already there. I also tried copying the new tileset file into the tileset folder that contains the other tilesets, but it still doesn't work. The new tileset does show up in the folders when I go through "My Computer", it just isn't offered as a choice in the game. I am stumped as to what I can try next. Any ideas?
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Post by emichel on Oct 1, 2006 0:08:24 GMT
I noticed that all of the user made tiles have .cst extensions, but the tileseets that came with my game have .cct extensions. Could this have something to do with it? I hope someone can help me with this. It's not even that important because I like the tilesets I already have, but now it's a matter of principle. I will not be defeated
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Post by Gerda on Oct 1, 2006 12:57:05 GMT
The Mystery of the Missing Tileset.
If you are a Mac user, the usermade tilesets do not work.
If you are a Windows user, you didn't copied or moved the file to The appropriate folder. Perhaps you accidentally dropped it in a higher or lower folder or in the game folder itself? I don't know. I wasn't there.
If I read well last thing you did was moving (or copying) the tileset from somewhere to: c:\Program Files\Mahjong Towers Eternity\assets\tilesets
Did you rename it to tileset.cct, hoping game would recognize it? If this is the case, you must rename the extension back to .cst
If I create a tileset, the game makes it: Foldername_12345.cst and stores it in c:\Program Files\Mahjong Towers Eternity\player tilesets. This is the appropriate folder for usermade tileset files.
You can try to locate the tileset by using the search wizard of Windows. Click at Start, click at the looking glass (Search) and select: all folders and files. Select Local Hard disks C:\
Type in the box on top named Search for full or partial filename: *.cst Click at search.
I hope the file shows up in the list at the right. Right-click the file and choose the first option. I think it is called in English something like: Open accessory folder. This will bring you to the folder the file is in. You can continue moving it to the correct folder.
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Post by emichel on Oct 2, 2006 22:30:31 GMT
Hi Gerda -- Thanks for trying to answer my question, but here's the thing. I've tried downloading 3 different user tilesets. All of them are in the player tilesets folder, and they all have .cst extensions. I am using a windows PC, with windows XP. Other than deleting and re-downloading the whole game, I feel like I have tried everything. It sure would be nice to be able to use the other tilesets. I just don't get it, but I think I may have to give up. Oh well.
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Post by Gerda on Oct 3, 2006 16:47:02 GMT
If I click in game at Options button and at the button under Tilesets, with a picture and More on it, I see the tilesets which came with the game. More below I see the usermade tilesets. The one in use is in the right upper corner.
If you right-click at the game icon on the desktop, and click at "Properties", and click at "seek (search) target", you go to the game folder. You see the "player tilesets" folder? You double-click at the folder to see what's in. The three tilesets are in there and you can't select them in game?
What version do you play? You can verify that by clicking at the Question mark at the left top corner at first game screen.
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Post by emichel on Oct 4, 2006 21:01:36 GMT
Gerda -- That's right, all of the new player tilesets that I've downloaded show up in the player tilesets folder, with .cst extensions. When I am in the game and click on "more tilesets", I am only given the choices that were included in the game. I am using version 1.3. This is pretty strange, don't you think?
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Post by Gerda on Oct 5, 2006 20:14:41 GMT
Yes, I am completely baffled here. Only thing I can come up with is the wish for a jet pack to fly over to your place to look at it myself.
You didn't by any change copied the entire "download" folder containing the tilesetfiles into the "player tileset" folder instead of the seperate files? Or created another folder called the same in it containing the tileset files?
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Post by emichel on Oct 6, 2006 18:56:15 GMT
Finally. What happened was that I had originally downloaded the demo directly from Big Fish games, but I bought the full version through Real Arcade. When I downloaded the new tilesets they were going into the folder under the demo, but the game I was playing was in Real Arcade. I moved the new tilesets into the player tiles folder under MTE under Real Arcade, and now I can use them. Yay! I just played a game with your butterfly tiles, Gerda. Thanks for your help.
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Post by Gerda on Oct 6, 2006 19:01:22 GMT
You're welcome. It was the next I thought up. But I thought it can't be. Well, the tilesets weren't in the right folder after all. Karma for you having solved this puzzle. Enjoy the tilesets. That Sparkling Lady's Halloween tileset is so cute. It doesn't really show at the hardest layout of this week. But it is great to play with.
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macbraveheart
New Member
Vote for insanity- you know it makes sense!
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Post by macbraveheart on Nov 4, 2006 10:09:07 GMT
Gerda- sorry to have to ask- WHY do player made tile sets not work on the Mac? It would appear that my OWN tile sets DO work as long as I make it new everytime I want to play it. Just that the folder is not "visible" to the Mac version? Have there been any explanations as to WHY the Mac version is thus affected? I mean- I paid good money and HAVE the function only to not be able to use it...?
How odd.
:-O
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Post by Gerda on Nov 4, 2006 12:59:41 GMT
I am sorry to say: Only thing I know of Mac PC's is that they come in many colours. I am frae Holland. I am not associated with Big Fish Games. BFG is located in Seattle US. Traveling to office would take up too much time. I never am able to get in the office on time. Here is support page of BFG for Mac: www.bigfishgames.com/support/index.html#mac_findSomewhere down is a link to email the support team. My neighbour has a Mac PC. He is not around this week. I will ask him to help us out at his return. In the meanwhile you can send me your tileset if you want to. I can see whether it works with WinXP. To comment something you told somewhere else. With WinXP it is not a smart idea to re-use the player name in a new player folder. You get into trouble with ranking up. It doesn't warn you for nothing.
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macbraveheart
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Post by macbraveheart on Nov 5, 2006 0:16:48 GMT
I was asking you because you stated that tilesets do not work on Mac and wondered if you had inside information I was not privy to- is all. Never assumed you were connected to big fish.
For someone to make a categoric statement like that one assumes facts support it. I guess they do and wondered if you knew them.
:-)
As for the new mte folder spawning a new player sign up- this is an experiment I made without intention of using it. It was designed to work out what the chances were that having the game create a new one might kick start the visibility of .cst files. And, of course, if placing the original mte folder to the location alongside the application itself might help. Which it did not.
Also there would be no difference between Mac OR PC in what it does to ranking as that is not OS specific but a game/online thing.
So- Mac users out there- it is NOT advisable to create double player names if you value your ranking. However it is not harmful to the game- the game is capable of regenerating the "missing" folder quite happily, and can ignore it if it wishes.
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Post by Gerda on Nov 5, 2006 13:24:45 GMT
I was asking you because you stated that tilesets do not work on Mac and wondered if you had inside information I was not privy to- is all. Never assumed you were connected to big fish. For someone to make a categoric statement like that one assumes facts support it. I guess they do and wondered if you knew them. That is because Gabe told us: For the other seemingly non-existent MTE-playing, Mac-using constituents of this community, I can now officially confirm that Big Fish has finally responded with the info that the player tilesets made by Windows users can NOT be used on Macs. I am really bummed because you all have made such beautiful looking tilesets and I can't use any of them. If they were done as JPEGS and compressed using Stuffit Dropstuff, it may be possible, I would think. You have problems using tilesets created on WinXP. So I think the problem is still unsolved. Since Mac issue is actual again I moved the sub board down for Mac users to have easier access. I really hope more will visit and that together you can sort things out.
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macbraveheart
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Vote for insanity- you know it makes sense!
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Post by macbraveheart on Nov 8, 2006 15:12:40 GMT
Thanks for creating a separate Mac board- much easier to address the Mac specific issues (though you will find few people will have installation issues with Mac and the gaming is the same as for PC anyway)
OK- I want to allay this myth of Mac not reading Windows tilesets: the Mac version cannot use ANY operating system generated tile sets.
This issue with the Mac version is not ABOUT not being able to use Windows tilesets (indeed- there is, strictly speaking, no such beast as there is only ONE type of tileset generated by EITHER operating system's MTE version) but not being able to use CUSTOM made tilesets who so ever created them, full-stop.
:-)
Just wanted to clarify this for anyone who might think that Mac MTE-ers cannot use Windows MTE tilesets because they are "different" in some way and think that there is a different format they ought to be using instead.
They are not different- both are .cst tile sets.
This means that a Mac MTE-er cannot use .cst tilesets (or any tileset) from the default location whichever operating system created them because we cannot even (re)use our OWN!
So- it follows that Big Fish were either misquoted or misunderstand the issue themselves in that statement by Gabe. Which is the only reason why I asked.
:-)
To reiterate: MTE for Mac is not capable of reading custom tilesets it creates, or which are created by another gamer using whatever platform because the code to allow it to is absent or defective.
Therefore and in conclusion: I do not have "a problem using WINDOWS created tilesets". I/we have Mac versions which are not programmed to read custom tilesets.
Which is a bit of a shortchange as the blurb specifically states that one can. This is not something WE need to address- it is something for Big Fish to fix.
Now that I have worked that one out I can address myself to BF about it. ;-)
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macbraveheart
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Vote for insanity- you know it makes sense!
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Post by macbraveheart on Nov 8, 2006 15:18:28 GMT
Of course- the simple solution is to have a set of 36 JPg images folders sitting somewhere convenient for creating the session's tilesets with and periodically emptying the inaccessible older sessions' .cst tilesets (as they are not accessible and so totally useless) from the User Tileset folder within MTE which is inside Documents.
So- everytime you start the game you will need to generate the tileset anew- from one or more of your various tileset folders containing the 36 jpgs to be used.
:-)
Note: If folk DID want to share the tilesets with Mac MTE-ers then the solution is as was stated- zipping (or otherwise compressing) the original artwork folder of 36 jpgs will allow Mac MTE-ers to generate a fresh set every time they play.
:-D
/skips off to empty her cache of "spent" .cst files
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Post by rainluver on Nov 12, 2006 2:34:09 GMT
Mac, we used to have a few people here, myself included, who did just that. But there was no interest and no one was downloading them from Rapidshare, so the links kept expiring. Eventually I took my links down because of this. If you are interested in any of the images I have for my tilesets I would be more than happy to zip them up and email them to you. Just send me a personal message if you are interested.
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macbraveheart
New Member
Vote for insanity- you know it makes sense!
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Post by macbraveheart on Nov 12, 2006 13:54:56 GMT
Mac, we used to have a few people here, myself included, who did just that. But there was no interest and no one was downloading them from Rapidshare, so the links kept expiring. Yes, I see that. I guess it is not the fact that Mac folk cannot use jpgs (because they can just as PC users can) but that they cannot even use their OWN .cst tilesets more than once. Seems that the problem is that we, on Mac, are SUPPOSED to have the SAME functionality as PC users but DO NOT.
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Post by rainluver on Nov 13, 2006 5:19:57 GMT
I don't understand why this is happening to you. A few months ago a member named Gaby used my images and other people's images and was able to create and use tilesets. And she was using a Mac computer.
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Post by Gerda on Nov 14, 2006 13:46:49 GMT
Gabe never told us whether or not she had to create a new tileset every time she played the game.
She only downloaded your zip files and tried them until she ran into a folder not containing enough pictures to create a tileset. She came over here to ask and you only laughed about it. Never saw her back since. How odd.
Anyway, I lock this thread for further posting.
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